The work aims to emphasise the need to merge natural environments and virtual environments, indigenous knowledge and digital knowledge in the future artschool. It is based on discussions about the future of AI in art education and how in society of generalised AI we might also move towards a post-digital context, where there is a greater focus on the local, on care-work, social work, and creative labour.
Change Driver: The increasing use of AR and VR in art practice and its education indicates an acceleration of virtual environments.
The Cone helps categorise future scenarios into four distinct buckets:
And lastly, preferred futures, the Holy Grail of speculative design. Preferred is where you place the scenarios you want to happen.
This is where most design practitioners operate. It describes what is likely to happen unless there is an extreme disturbance or turmoil.
Plausible refers to what could happen. It’s where scenario planning and speculation live.
At the edge of the cone is what might happen, even if it’s difficult to imagine.
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