Artefact 16

Re-worlding the Virtual

Finding place: East Quad, Grangegoman, Dublin, Ireland (2045) Cardboard VR Headset

The work aims to emphasise the need to merge natural environments and virtual environments, indigenous knowledge and digital knowledge in the future artschool. It is based on discussions about the future of AI in art education and how in society of generalised AI we might also move towards a post-digital context, where there is a greater focus on the local, on care-work, social work, and creative labour. 

Change Driver: The increasing use of AR and VR in art practice and its education indicates an acceleration of virtual environments.

Futures Cone info

    0 Preferred
    0 Probable
    0 Plausible
    0 Possible

No responses have been submitted yet


No feedback has been added yet

Share a Thought

Leave a Reply